عدد المساهمات : 28 نقاط المبارزة : 81462 السٌّمعَة : 2
موضوع: Cyber Dragon السبت 2 نوفمبر - 23:57
اقدم لكم دك Cyber Dragon MONSTERS=== Machina Fortress x 2 Cyber Dragon x 2 Ghost Ship x 1 Cyber Dragon Drei x 3 (When this card is Normal Summoned: You can have the Levels of all ”Cyber Dragons” you control become 5. You cannot Special Summon any monsters during the turn you activate this effect, except Machine-Type monsters. If this card is banished: Target 1 ”Cyber Dragon” you control; it cannot be destroyed by battle or card effects until the end of this turn. This card’s name becomes ”Cyber Dragon” while it is on the field or in the Graveyard.) Machina Gearframe x 1 Cyber Dragon Zwei x 2 Cyber Dragon Core x 2 (When this card is Normal Summoned: Add 1 ”Cyber” or ”Cybernetic” Spell/Trap Card from your Deck to your hand. If your opponent controls a monster and you control no monsters: You can banish this card from your Graveyard; Special Summon 1 ”Cyber Dragon” monster from your Deck. You can only use 1 ”Cyber Dragon Core” effect per turn, and only once that turn. This card’s name becomes ”Cyber Dragon” while it is on the field or in the Graveyard.) Cyber Phoenix x 2 Honest x 1 Maxx ”C” x 2 SPELLS=== Cyber Repair Plant x 2 (If ”Cyber Dragon” is in your Graveyard: Activate 1 of these effects. If there are 3 or more ”Cyber Dragons” in your Graveyard, you can activate both of these effects. You can only activate 1 ”Cyber Repair Plant” per turn. ● Add 1 LIGHT Machine-Type monster from your Deck to your hand. ● Target 1 LIGHT Machine-Type monster in your Graveyard; shuffle that target into the Deck.) Dark Hole x 1 Mystical Space Typhoon x 2 Book of Moon x 1 Forbidden Lance x 2 TRAPS=== Bottomless Trap Hole x 1 Mirror Force x 1 Torrential Tribute x 1 Trap Stun x 1 Dimensional Prison x 2 Compulsory Evacuation Device x 1 Cyber Network x 1 (Destroy this card during your 3rd Standby Phase after activation. Once per turn, if ”Cyber Dragon” is on the field: You can banish 1 LIGHT Machine-Type monster from your Deck. When this card on the field is sent to the Graveyard: Special Summon as many of your banished LIGHT Machine-Type monsters as possible, and if you do, destroy all Spell/Trap Cards you control. Those monsters cannot activate their effects. You cannot conduct your Battle Phase the turn you activate this effect.) Call of the Haunted x 2 Black Horn of Heaven x 1 ===EXTRA DECK === Cyber End Dragon x 2 Chimeratech Fortress Dragon x 1 Crimson Blader x 1 Scrap Dragon x 1 Stardust Dragon x 1 Gaia Dragon, the Thunder Charger x 1 Tiras, Keeper of Genesis x 1 Constellar Pleiades x 1 Cyber Dragon Nova x 2 (2 Level 5 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 ”Cyber Dragon” in your Graveyard; Special Summon that target. Once per turn, during either player’s turn: You can banish 1 ”Cyber Dragon” from your hand or your side of the field; this card gains 2100 ATK until the End Phase. If this card is sent to the Graveyard by your opponent’s card effect: You can Special Summon 1 Machine-Type Fusion Monster from your Extra Deck.) Number 39: Utopia x 1 Number 50: Blackship of Corn x 1 Maestroke the Symphony Djinn x 1 Gagaga Cowboy x 1